Leading software subteam at Okanagan Marine Robotics.
Developing 3D mapping, simulation, object detection and controls systems for robotic submarine application.
Working with $50,000 AUV, funded by Univeristy of British Columbia, Cellula Robotics, and other industry sponsors
24 hour UBC hackathon entry
Outdoor adventure planning tool powered by GPT4 and google maps api
Neuro-evolved Convolutional Neural Network used to recognize handwritten digits, written from scratch
Autonomous Quadcopter with custom written flight controller code
Dijkstra's algorithm implemented into an ai snake game
Quick Sudoku Solver program that uses recursive backtracking to solve sudoku puzzles
precursor to carnosaMNIST, Neuroevolution based chess engine based on stockfish sourcecode (scrapped)
Smart desk clock that connects to Notion API and provides a countdown to every upcoming to-do list activity
Autonomous robot that collects and shoots street hockey balls, my senior year robotics team contribution
MiniMax Tree search Implementation for little known iMessage game
Simple chess engine written in python, implemented minimax tree search, alpha beta pruning, and API connection to Lichess
24 hour hackathon entry, basic Django website that provides users with healthy meal plans
Precursor project to BARRY drone
Retro Platformer game written from scratch in Java, culminating project for grade 11 computer science course
Discord bot that used pre trained image recognition model to prevent users from sending a category of items, tested on pizza slices
Automated Cryptocurrency trading bot directly trading via API calls, written in C#
Automated Cryptocurrency trading bot, attempted to find patterns using various ANN models, written in Python
Simple UI program that would record cryptocurrency trading data in a JSON Database